"Disabled Bodies, Able Minds: Giving Voice, Movement, and Independence to the Physically Challenged" by Diane Curtis
While technology is a way of contributing to students learning, while making it easier, more convenient and funner all at the same time, for disabled bodies, technology is all this and more to them. For someone who is physically challenged, technology offers different resources that allow them to participate in school activities such as PE and a number of other school activities, by offering full mobility to those who have disabled bodies. Take, for example, Adrian, a young boy who is unable to walk, talk, or use any of his limbs. But after three years of trying to find a place on Adrian's body that would allow him to communicate with a computer and with the help of technology, he is now able to communicate with others through the movement that he is able to make with his eyebrows. And just like Adrian was given a second chance at communicating with the world around him through the use of technology, Niara who has cerebral palsy is also able to communicate with others through the use of speech generation technology, using her cheek to transmit signals for communicating. Assistive technology is sweeping our country as it is offering benefits to more students with disabilities, allowing disabled students to now do what their classmates have been doing for years. And numerous efforts are being made continually to ensure that there is inclusion of all disabled students in all school activities.
Questions:
1. Why is it important to continually make efforts to ensure that all disabled students are included in all activities?
Because every student is entitled to an education and all activities involved in their education, regardless of any setbacks they may have, whether it is mentally or physically. I think that everyone is capable of learning, because as long as they have the drive and determination to succeed in their education, they can learn anything and everything they want to. I do not think it matters if anyone has a physical or mental disability because everyone is entitled to have certain modifications in a classroom setting in order to meet their personal needs. Not everyone is going to learn the same way or at the same pace, for that matter, so we must try our best to attend to people's personal needs in order to ensure that they are getting only the best education that a school and or teacher has to offer.
2. Do you think it is important to know all the aspects of technology, such as the different ways in which people benefit from it?
Yes, because students should know that technology is more than just a way of making things easier for our own lives, but it is a tool that can assist in people's daily routines, for example, giving some the ability to be mobile. It's amazing to think how little most of us know about how dependent on technology some people can be, whether it is being dependent on a cell phone or being dependent on a wheelchair to be able to move around. Whatever the reason may be for the use of technology, we are all dependent on technology; however, I think we should know the extent to which we are all dependent on it, as it could allow us to see how some need it more than others, simply to do the things that most of us are able to do on our own, without the help of technology.
Wednesday, April 23, 2008
Journal 9
"Are Schools Inhibiting 21st Century Learning?" by Dave Nagel
Despite the idea that technology in education has contributed to the growth of learning in our schools, students seem to feel that teachers and technology departments are limiting our learning with the technology that is, in essence, supposed to actually facilitate learning. Unfortunately parents, staff, and teachers are completely oblivious to the barriers to learning. In fact, in a questionnaire that surveyed nearly 400,000 parents, students, administrators, and teachers, a majority of the students felt deprived of their learning because of all the limitations that are set on their use of technology in schools, such as web filtering. On the other hand, parents, administrators, and teachers strongly believed that schools were doing a good job getting students ready for jobs and their futures in general. Although these responses were quite different, students and teachers did come to an agreement that there is definitely value in the use of electronic learning, including gaming used for educational purposes. Many students believed that educational gaming simply made it easier to learn, funner and more interesting to learn, and overall it helped students learn more. And while teachers had even more good things to say about educational gaming, only 11 percent of teachers surveyed said they were currently using educational gaming in their classrooms.
Questions:
1. How do you feel about 21st century learning?
I think the use of technology in the classroom is wonderful because it encourages student participation and student learning both at the same time. And with certain technological tools such as educational gaming, students are apt to take in more information about certain subjects, merely because the learning is formatted in such a way that students could enjoy. I am currently working with 4th graders at Central Elementary School in Escondido, and I have noticed that their eagerness and motivation to learn is strikingly high and I am almost positive that a lot of it has to do with the fact that the teacher encourages the use of technology with her students.
2. Do you think educational gaming is, in fact, educational?
I think that it really depends on the student, because for some students, educational gaming through the use of technology could serve as quite a distraction, but for others, it could provide a useful and beneficial way of learning. But overall speaking, educational gaming can be beneficial for teachers and students alike, as it provides students with a fun way of making learning easier, while also providing teachers with a way to get students to want to learn different concepts in the classroom.
Despite the idea that technology in education has contributed to the growth of learning in our schools, students seem to feel that teachers and technology departments are limiting our learning with the technology that is, in essence, supposed to actually facilitate learning. Unfortunately parents, staff, and teachers are completely oblivious to the barriers to learning. In fact, in a questionnaire that surveyed nearly 400,000 parents, students, administrators, and teachers, a majority of the students felt deprived of their learning because of all the limitations that are set on their use of technology in schools, such as web filtering. On the other hand, parents, administrators, and teachers strongly believed that schools were doing a good job getting students ready for jobs and their futures in general. Although these responses were quite different, students and teachers did come to an agreement that there is definitely value in the use of electronic learning, including gaming used for educational purposes. Many students believed that educational gaming simply made it easier to learn, funner and more interesting to learn, and overall it helped students learn more. And while teachers had even more good things to say about educational gaming, only 11 percent of teachers surveyed said they were currently using educational gaming in their classrooms.
Questions:
1. How do you feel about 21st century learning?
I think the use of technology in the classroom is wonderful because it encourages student participation and student learning both at the same time. And with certain technological tools such as educational gaming, students are apt to take in more information about certain subjects, merely because the learning is formatted in such a way that students could enjoy. I am currently working with 4th graders at Central Elementary School in Escondido, and I have noticed that their eagerness and motivation to learn is strikingly high and I am almost positive that a lot of it has to do with the fact that the teacher encourages the use of technology with her students.
2. Do you think educational gaming is, in fact, educational?
I think that it really depends on the student, because for some students, educational gaming through the use of technology could serve as quite a distraction, but for others, it could provide a useful and beneficial way of learning. But overall speaking, educational gaming can be beneficial for teachers and students alike, as it provides students with a fun way of making learning easier, while also providing teachers with a way to get students to want to learn different concepts in the classroom.
Tuesday, April 22, 2008
Journal 8
"Got Moodle?" by Susan Brooks-Young

What exactly is Moodle? Well it is a free, open-source system that is based on course management that actually stands for "modular object-oriented dynamic learning environment". It was not until recently that this system became more popular in the school system, because teachers simply handled such tasks like taking attendance, grading, giving out assignments and getting completed work back were done the "old-fashioned" way. And by this, we mean, through the use of paper and pencil, rather than through the use of computers and other such technology based programs. Moodle actually enables teachers to all these administrative tasks (ie: taking roll, grading, etc) using one integrated system, eliminating many of the negative aspects of using old fashioned way to manage particular aspects in a classroom, such as the inconvenience of it and the time it takes to do it by hand using paper and pencil. And while moodle can make certain classroom tasks easier for the teacher, it also provides advanced features that enable collaboration and peer assessment, while also offering forums that users can seek advice from.
Questions:
1. Do you think it would be beneficial to use moodle in your own classroom?
I think that using such a program in a classroom would be very beneficial, because I think it would highly encourage students to learn, since there are various features, such as quizzes and assignments, provided by moodle. It is always great to have something that students could use to apply what they have learned in order to insure their understanding of different information, whether it is history, math, or language arts, which is why I think moodle's assignment module is such a great way to have students continue practicing what they have learned.
2. What kinds of problems do you think you would come across if you used moodle in your classroom?
Just like any technology based program, you are more than likely to be faced with students who are technologically challenged and working with the program might turn out to be more trouble than it's worth. However, if users and teachers alike are willing to take the time to set up trainings on the program, such an issue might not be a problem anymore. So as long as there is a way to make learning about moodle simple enough for all students whether they are experts when working with computers or not, moodle can and should be simple, convenient, and beneficial for both teachers and students in the classroom.

What exactly is Moodle? Well it is a free, open-source system that is based on course management that actually stands for "modular object-oriented dynamic learning environment". It was not until recently that this system became more popular in the school system, because teachers simply handled such tasks like taking attendance, grading, giving out assignments and getting completed work back were done the "old-fashioned" way. And by this, we mean, through the use of paper and pencil, rather than through the use of computers and other such technology based programs. Moodle actually enables teachers to all these administrative tasks (ie: taking roll, grading, etc) using one integrated system, eliminating many of the negative aspects of using old fashioned way to manage particular aspects in a classroom, such as the inconvenience of it and the time it takes to do it by hand using paper and pencil. And while moodle can make certain classroom tasks easier for the teacher, it also provides advanced features that enable collaboration and peer assessment, while also offering forums that users can seek advice from.
Questions:
1. Do you think it would be beneficial to use moodle in your own classroom?
I think that using such a program in a classroom would be very beneficial, because I think it would highly encourage students to learn, since there are various features, such as quizzes and assignments, provided by moodle. It is always great to have something that students could use to apply what they have learned in order to insure their understanding of different information, whether it is history, math, or language arts, which is why I think moodle's assignment module is such a great way to have students continue practicing what they have learned.
2. What kinds of problems do you think you would come across if you used moodle in your classroom?
Just like any technology based program, you are more than likely to be faced with students who are technologically challenged and working with the program might turn out to be more trouble than it's worth. However, if users and teachers alike are willing to take the time to set up trainings on the program, such an issue might not be a problem anymore. So as long as there is a way to make learning about moodle simple enough for all students whether they are experts when working with computers or not, moodle can and should be simple, convenient, and beneficial for both teachers and students in the classroom.
Journal 7
"Envisioning the Future of Education" by Mark Van't Hooft
As new technologies continue to arise in our world of education, we are seeing more and more changes in the way that students are being educated in today's society. Learning seems to have become more personal; however, collaborative, portable, and durable all at the same time through the use of mobile learning. What is Mobile Learning you ask? It is a way of learning through the use of a mobile device such as a phone or a laptop. And the difference between classroom learning and mobile learning is that it tends to focus more on the interactions between the learners and the technologies in which they are using. Two of the most important aspects of mobile learning are conversation, which promotes active learning, and contexts, which can be temporarily fixed but never stationary, since mobile learners are constantly moving from one location to another. Overall mobile learning gives learners more control, in the sense that they are in charge of what is accessed, created, and shared across the board. It is also beneficial in the way that it connects schools with the world.
Questions:
1. Would you use mobile learning in your own classroom?
Because it looks as though mobile learning is an up and coming thing, we can only hope to see it improve over time. This is why I would definitely consider using mobile learning in my own classroom, because I think that it would encourage students to be active learners, especially since mobile learning tends to put learners in control of whatever they may be accessing, creating, and sharing. I also think that it would be great in the classroom, because it allows schools to connect with other schools and share information in a variety of media formats at any given time.
2. In what ways would mobile learning create challenges in the classroom?
Because student learning is so different across the board, it might create problems as far as having different access levels to opportunities, experiences, and knowledge that can prepare students for a mobile learning environment. But regardless of how such challenges could and would be handled in a classroom, there will always be unequal access to various resources from school to school, and sometimes even from classroom to classroom.
As new technologies continue to arise in our world of education, we are seeing more and more changes in the way that students are being educated in today's society. Learning seems to have become more personal; however, collaborative, portable, and durable all at the same time through the use of mobile learning. What is Mobile Learning you ask? It is a way of learning through the use of a mobile device such as a phone or a laptop. And the difference between classroom learning and mobile learning is that it tends to focus more on the interactions between the learners and the technologies in which they are using. Two of the most important aspects of mobile learning are conversation, which promotes active learning, and contexts, which can be temporarily fixed but never stationary, since mobile learners are constantly moving from one location to another. Overall mobile learning gives learners more control, in the sense that they are in charge of what is accessed, created, and shared across the board. It is also beneficial in the way that it connects schools with the world.
Questions:
1. Would you use mobile learning in your own classroom?
Because it looks as though mobile learning is an up and coming thing, we can only hope to see it improve over time. This is why I would definitely consider using mobile learning in my own classroom, because I think that it would encourage students to be active learners, especially since mobile learning tends to put learners in control of whatever they may be accessing, creating, and sharing. I also think that it would be great in the classroom, because it allows schools to connect with other schools and share information in a variety of media formats at any given time.
2. In what ways would mobile learning create challenges in the classroom?
Because student learning is so different across the board, it might create problems as far as having different access levels to opportunities, experiences, and knowledge that can prepare students for a mobile learning environment. But regardless of how such challenges could and would be handled in a classroom, there will always be unequal access to various resources from school to school, and sometimes even from classroom to classroom.
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